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Wizard 102 is a narrative-focused TTRPG where players take on the role of students in a magic university: learning new spells, attending classes, taking tests, and using their magic repertoire to face a myriad of challenges - both magical and mundane.

The core mechanics of this game revolve around Spell Cards. Each card has unique effects that may fail or succeed based on your luck and experience. Crucially, a spell's impact cannot be reduced to simple damage numbers or status effects; instead, magic should be used creatively, with results that are open to interpretation depending on the context.

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This is a little RPG project I have been working on since I've heard of the Magic School TTRPG Jam Hosted by Sylvie the Dragon Games . Currently I have an alpha version of the core mechanics writen down. I warn you IT IS NOT PRETTY RIGHT NOW. But hey, I had to submit something before the jam ended!

Here are the next steps:

  • Make basic spell cards (at least 12)
  • Review the game text and improve it further, some sections are a bit confusing or too generic
  • Make the PDF look pretty.
  • Expand (?)

Anyway, I'll be slowly working on this in the next month or so, feel free to hit me up on discord (gabemalk) if you want to give me some feedback, make suggestions or perhaps even collaborate somehow.

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Click download now to get access to the following files:

Wizard 102 CORE ALPHA.pdf 63 MB

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